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Library/Game/Clash Royale/Certificate

Spread Certificate · No. HIS-00447

The Best Games Haven't Been Made Yet

This certifies how far it spread

Clash Royale

Supercell ·January 2016 ·seeded onApp storesthenYouTubePressOpen webX

Spread Score

34

Niche

Verified independently

Verified

$3B

Lifetime player spending (Sensor Tower estimate)

Sensor Tower

Verified

#1

US iPhone chart, all categories, within 12 hours of launch

Sensor Tower

Verified

58 days

Seed to peak, Jan 4 to Mar 2

Verified

5 platforms

Started on App stores

Claimed, not audited

Claimed

1M

Views of creator Orange Juice's How to pull video (featured in-game)

Per Supercell

Claimed

$100K

King's Cup prize pool

Per YouTube Blog

Claimed

500%

Growth in new players in 2025 (Supercell)

Per Supercell

Issued Oct 17, 2026 · Spread Score v1.2 · 17 sources

howitspread.com/id/HIS-00447

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