Animal Crossing: Pocket Camp
Game · 2017 · Notable
Nintendo's Pocket Camp drew at least 15 million downloads in its first six days.
Spread Score
How it worksNumbers
- Downloads, November 2017 (Sensor Tower estimate)
- 17.6M
- As of Nov 30, 2017 · App stores · Sensor Tower
- Seed to peak
- 5 weeks
- Oct 25 ’17 to Nov 28 ’17
- Platforms
- 6
- Started on App stores
- Origin
- Mixed
- Gaming
Mechanics
How it spread
Trace the originAlongside launch charts and monetisation jokes, Pocket Camp supplied practical reasons to recruit friends. Inside’s November 24 diary asked readers to join for quarry access. Its writer reported reaching the 100-friend cap three days later and borrowed campsite ideas.
14 more events on this chart
Join free to see themTimeline (17)
October 2017
TouchArcade precursor · Oct 24 ’17
TouchArcade reported that Pocket Camp pre-registration had gone live.[3]
Nintendo precursor · Oct 25 ’17
Nintendo pointed fans to the Animal Crossing Mobile Direct for the game's first details and gameplay.[1]
Nintendo seed · Oct 25 ’17
Nintendo began distributing Animal Crossing: Pocket Camp in Australia.[2]
Spread the same way
New cases, every week
How the next thing spread, the week it does.




!['Animal Crossing: Pocket Camp' Begins Early Worldwide Rollout on the iOS App Store [Update]](/_next/image?url=%2Fmedia%2Fanimal-crossing-pocket-camp%2Fpress-ce1fc68249.webp&w=3840&q=75&dpl=dpl_4epLpFVR5C1j4wLL7Yfk8Y5yBsBQ)





