Epic reported 3.7 million daily active Battle Royale players within weeks.
Spread Score
How it worksNumbers
- Fortnite monthly players, all modes, August 2018
- 78.3M
- As of Aug 31, 2018 · Open web · Self-reported · Game Developer
- Peak date
- Week of Jun 16, 2018
- Sep 12 ’17 to Week of Jun 16, 2018
- Platforms
- 6
- Started on Open web
- Origin
- Mixed
- Gaming
How it spread
Trace the originEpic opened a public test, then made Battle Royale free. Unpaid Twitch play and a YouTube tournament spread alongside sponsored creator campaigns. It became school conversation and a board game; Epic later disclosed over $5 billion in 2018 Fortnite revenue.
Dates use the stated precision; chart positions are date anchors.
14 more events on this chart
Join free to see themTimeline (17)
Changelogupdated Oct 13 ’26
- Archived 3 sources
- Added: 16 events, 25 sources · Score 66
Spread the same way
New cases, every week
How the next thing spread, the week it does.













