Archero
Game · 2019 · Niche
Habby's one-thumb roguelike Archero earned an estimated $8.5 million in its first month.
Spread Score
How it worksNumbers
- Peak date
- Jun 17 ’19
- Mar 2019 to Jun 17 ’19
- Platforms
- 6
- Started on App stores
- Origin
- Paid
- Gaming
Mechanics
How it spread
Trace the originArchero soft launched in March 2019 and went global in mid-May. Paid ads, a sponsored PewDiePie video and store features drove early installs, and players discussed it on Reddit. Estimates put it at 10 million downloads and $8.5 million in its first month.
Dates use the stated precision; chart positions are date anchors.
14 more events on this chart
Join free to see themTimeline (17)
March 2019
Habby seed · Mar 2019
Archero entered soft launch in late March 2019, Game World Observer reported.[1]
May 2019
Habby platform jump · May 14 ’19
The iOS version was released globally on May 14, 2019; the Google Play launch followed on May 19.[1]
Apple App Store owner response · Week of May 21, 2019
Apple featured Archero about a week after launch, Deconstructor of Fun reported.[7]
Changelogupdated Oct 16 ’26
- Added 2 events · Revised 1 event · Added 3 sources · Added 1 number · Score 19 → 24
- Added: 15 events, 13 sources · Score 19
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