Fruit Ninja
Game · 2010 · Niche
Halfbrick reported 6 million paid iPhone downloads as Fruit Ninja spread beyond mobile.
Spread Score
How it worksNumbers
- Seed to milestone
- 2.1 years
- Apr 20 ’10 to May 31 ’12
- Platforms
- 4
- Started on App stores
- Origin
- Mixed
- Gaming
How it spread
Trace the originHalfbrick launched Fruit Ninja on iPhone, promoted it with ads and gained an Apple feature. It reported six million paid iPhone downloads within ten months. Pet gameplay videos reached a viral chart; licensing took the game into toys and a film deal.
Documented milestone; not a measured attention peak.
13 more events on this chart
Join free to see themTimeline (16)
April 2010
Halfbrick Studios precursor · Apr 13 ’10
Halfbrick announced Fruit Ninja for iPhone and linked its live-action trailer ahead of release.[1]
May 2010
Luke Muscat commercial · May 10 ’10
Muscat told Joystiq that Fruit Ninja had sold over 200,000 copies.[4]
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