World of Warcraft
Game · 2004 · Notable
Blizzard's online role-playing game reached 12 million subscribers.
Spread Score
How it worksNumbers
- Worldwide subscriber milestone; lower bound
- 12M
- As of Oct 7, 2010 · Open web · Self-reported · IGN
- Seed to milestone
- 5.9 years
- Nov 23 ’04 to Oct 7 ’10
- Platforms
- 5
- Started on Retail
- Origin
- Mixed
- Gaming
How it spread
Trace the originWorld of Warcraft launched in 2004; player videos and a virtual plague drew coverage, and South Park made an episode. Blizzard reported more than 12 million subscribers in 2010, then about 9.6 million at the end of 2012. Classic later brought players back.
Documented milestone; not a measured attention peak.
12 more events on this chart
Join free to see themTimeline (15)
November 2004
Blizzard Entertainment precursor · Nov 4 ’04
Blizzard announced a November launch in North America, Australia and New Zealand.[1]
Joystiq press · Nov 25 ’04
Joystiq covered the launch sales and the marketing campaign that supported them.[3]
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